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Spy Mode

Spy Mode is the new game mode that is featured in CrossFire. The gameplay is still a Search & Destroy but with a twist: a player from each team will play as a spy and the job of the spy is to eliminate the enemy in secret or in disguise.

Availability

  • China
  • Japan
  • Vietnam
  • Brazil (Soon).

Gameplay

One thing unique in Spy Mode - In the scoreboard, the player names are not revealed as the game is still ongoing. It will automatically pop up at the end of the round revealing players' name so they can check their stats before the next round.

There is a 15 seconds count down at the start of each round that everyone from both team can wander around as they please. Afterward, the Spy is activated and his job is to mess up behind enemy lines to help bringing victory to his team. As a spy, the player will disguise as one of teammates of their enemy team and the player's equipped weapon will have no ammo. They can only kill by using their melee weapon (either their Melee or primary/secondary weapon with melee attack function) unless they manage to pick up another gun that still has ammo left.

disguise bar is displayed below and the player should not go near the enemy player. As the "spy" goes near the enemy player, the disguise bar will rise up until the "spy" reveals its own identity.

Spy Gauge Icon Reason of Suspicions
Spy Gauge Spy Near Being near teammates or enemies.
Spy Wield Currently wielding any melee weapon.
Spy Melee Attacking with any melee weapon.

As a normal player, they should check their teammates to reveal the "spy" in their team and in order to eliminate it. The easiest way to do so is checking out everyone to see if they has fired some shot yet - anyone that did not fire any bullet or running around with Melee weapon in hand is likely to be the Spy.

Each team can see their Spy teammates from affiar via a "Spy" nametag on their head (Similar to Hero/Xeno's nametag). This allows the team to cooperate with their Spy, such as pretend shooting at them or dropping weapon for the Spy.

Objectives & Supply Drop

The Spy is automatically given round's objective when the countdown expire - successfully doing so will earn them extra EXP/GP reward which will be counted by the end of the round.

List of objectives (WIIP, incomplete)

  • Successfully kill an enemy player
  • Successfully kill an enemy player with melee weapon
  • Kill a specific enemy player by name (GR/BLxx)
  • Kill an enemy while he is setting/defusing C4
  • Stay in cover for a period of time

Additionally, when an enemy player is killed when the spy is still undercover, an ammo crate will drop for him to pick up (only Spy can see/use it). Therefore it's a good idea to stay out of sight and wait for someone on your team to get a kill so you can refill your ammo.

Tips

  • Spy can pick up weapons without dropping their. If you toss your gun to someone and he immediately gets it, he is definitely a spy
  • As a spy, don't go near the enemy and act like one of them. Don't go near to your "real" teammates or your identity will be compromised.
  • As a spy, don't give your empty primary weapon to anyone, for it will reveal your identity (since spies don't have ammo, literally).
  • As a normal player, WATCH YOUR BACK. Maybe the spy is just right behind you. Also, don't go alone. Stick with your teammates.

Trivia

  • The Spy can ONLY be killed once his cover is blown - even if someone deliberately acts suspicious around you, you are unable to hit him at all.
  • If playing as Venus, you are unable to perform Furious Kick or pull out Shadow Blades as a Spy.

Gallery

SpyHUD

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