Ranked Match is a feature that allows players to play against other players with similar ranks. This feature is available only for countries that have upgraded to CrossFire 2.0. These ranks are different than level ranks, for they are brand new ranks that players must earn by winning a set amount of games in specific game modes, including Search & Destroy, Team DeathMatch, Wave Mode, Free For All, Mutation Mode and Melee Only.

Rank S12 No Rank.png
No Rank
Rank S9 Bronze.png
Bronze
Rank S9 Silver.png
Silver
Rank S9 Gold.png
Gold
Rank S9 Platinum.png
Platinum
Rank S9 Diamond.png
Diamond
Rank S9 Master.png
Master
Rank S9 GrandMaster.png

Grand Master

Rank S9 Top.png

Top

Rank S12 No Rank.png
No Rank
Rank S13 Bronze.png
Bronze
Rank S13 Silver.png
Silver
Rank S13 Gold.png
Gold
Rank S13 Platinum.png
Platinum
Rank S13 Diamond.png
Diamond
Rank S13 Master.png
Master
Rank S13 GrandMaster.png
Grand Master
Rank S13 PathofGlory.png
Path of Glory
Rank S13 Top100.png
Top 100

Rank S12 No Rank.png
No Rank
Rank 1v1 Bronze.png
0 Wins
Rank 1v1 Silver.png
1-2 Wins
Rank 1v1 Gold.png
3-4 Wins
Rank 1v1 Platinum.png
5-6 Wins
Rank 1v1 Diamond.png
7-8 Wins
Rank 1v1 Master.png
9-10 Wins
Rank 1v1 GrandMaster.png
11-12 Wins
Rank 1v1 Top100.png
13+ Wins

Settings

Players may choose either Search & Destroy, Team Deathmatch, and Wave Mode. Upon choosing, the system will group a total of ten players into a game, which takes few moments. If Wave Mode is selected, the players will need to select their class card before the system match them in a group; which means it is not possible to change class mid-game. However, ranked matches are awfully layout in which the players take almost a day to just rank up.

Each modes have a small selection of maps, which are chosen at random upon grouping players together. They may differ from a map to another, but here are all the maps available for this mode:

Rewards

There are three degrees of rewards for playing Ranked, one being based on wins from playing, the second based off the rank you achieved at the end of the season, and the third based off of an "Honor Points"

The rewards for winning are usually at 25, 50, 100, and 250 wins respectively. The first win increments reward you with a certain amount of MP and a choice of a temporary weapon within the Platinum Blue WS or Rank Match Red WS series. The last increment, usually 250 wins, rewards you with a permanent weapon varying from each version but usually from Rank Match Red WS series.

The end-of-the-season rewards you with a specialized Namecard, Spray, Character Portrait Background, Killmark, a choice of a weapon from Rank Match Red WS, and a colored grenade with the duration of all the rewards being dependent on the rank you ended the season on, except for the grenade being permanent as a participation reward. (Since the end of Season 9, see below)

Finally, the third type of reward is called the Honor Reward, as you play you earn Honor Points. Whether you win or lose, you earn 3 points with a cap of 2,500 for the entire season. You can also earn them at the end of the season depending on your rank to earn a permanent weapon when you reach the threshold of 5,000 with the reward changing from season to season and different CrossFire versions.

At the end of Season 9 and the start of Season 10, CrossFire China introduced Glory Equipment. This is a simple emblem depicting what rank you achieved and is equipped on the shoulder and waist area which replaced the colored grenade you usually got for permanent.


User Customization System
Examples of Character Portrait Backgrounds and Borders refer to article above.

Reward Durations:

  • 0 Honor Points
  • Namecard

  • 800 Honor Points
  • Namecard & Spray - 120 days
  • Killmark until end of next season
  • Choice of 1 weapon from Rank Match Red WS - 30 days

  • 1,000 Honor Points
  • Namecard & Spray - 120 days
  • Killmark & Character Portrait Background until end of next season
  • Choice of 1 weapon from Rank Match Red WS - 60 days
    • Glory Equipment

  • 1,300 Honor Points
  • Namecard & Spray - 120 days
  • Killmark & Character Portrait Background until end of next season
  • Choice of 1 weapon from Rank Match Red WS - 90 days
  • Glory Equipment

  • 1,600 Honor Points
  • Namecard & Spray - 120 days
  • Killmark & Character Portrait Background until end of next season
  • Choice of 1 weapon from Rank Match Red WS - 120 days
  • Glory Equipment

  • 2,000 Honor Points
  • Namecard & Spray - 120 days
  • Killmark & Character Portrait Background until end of next season
  • Choice of 1 weapon from Rank Match Red WS - Permanent
  • Glory Equipment

  • 2,000 Honor Points
  • Namecard & Spray - 120 days
  • Killmark & Character Portrait Background until end of next season
  • Choice of 1 weapon from Rank Match Red WS - Permanent
  • Glory Equipment

  • 2,000 Honor Points
  • Namecard & Spray - 120 days
  • Killmark & Character Portrait Background until end of next season
  • Choice of 1 weapon from Rank Match Red WS - Permanent
  • Glory Equipment

  • 2,000 Honor Points
  • Namecard & Spray - 120 days
  • Killmark & Character Portrait Background until end of next season
  • Choice of 1 weapon from Rank Match Red WS - Permanent
  • Glory Equipment

Seasonal Differences:

When first released, a Season would last up to 6 months. Later it was shortened to 3 months, and eventually 1-2 months. Season length was also dependent on the developer(s) for each version and could be shorter or longer.

M=Mid-season Rewards | E=End of Season Rewards | W=Win Rewards

H=Honor Rewards | 1v1=1v1 Rewards | P=Weapon Pieces

Ranks Available:
The first season of Rank is released along with CrossFire 2.0 update. In this season, a player can increase their rank via playing against others and winning in 3 modes: Team Deathmatch, Search & Destroy and Wave Mode.

Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


After about 6 months, the 1st season closed and all players who have Silver rank or above will get a reward-based off of their rank.

There is no new mode for this season, except 2 maps of Wave Mode have been combined into 1 tab in the main UI.

Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


Season 2 closed after 2-6 months (depending on the version), all players who have Gold rank or above will get a reward based on their rank.

Most versions added Free for All mode for Season 3.

Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


Season 3 closed after 2-6 months (depending on the version), all players who have Gold rank or above will

get a reward based on their rank.

Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


Season 4 closed after 2-6 months (depending on the version), all players who have Gold rank or above will

get a reward based on their rank.

Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


Season 5 closed after 2-6 months (depending on the version), all players who have Gold rank or above will get a reward based on their rank.

Most versions added Mutation Mode mode for Season 6. CFNA and CFPH added Melee Only mode for Season 6.

Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


Season 6 closed after 2-6 months (depending on the version), all players who have Gold rank or above will

get a reward based on their rank.

Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


Season 7 closed after 2-6 months (depending on the version), all players who have Gold rank or above will

get a reward based off of their rank.

New Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


Season 8 closed after 2-6 months (depending on the version), all players who have Gold rank or above will

get a reward based on their rank.

Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


Season 9 closes after 2-6 months (depending on the version), all players who have Gold rank or above will get a reward based on their rank.

Season 10 adds a new rank named Grand Master after Master and before Top 100. All ranks now have 5 levels instead of 6 in between each Rank. Only Master 1 and above will have Rank decay, losing 50 points a day after a 2-week hiatus.

CF China added 1v1 Ranked Mode for Season 10 which is only available during certain hours of the day.

Ranks Available:
Rewards:

Note: Rewards from achieving a rank can vary.


Season 10 closes after 2-6 months (depending on the version), all players who have Gold rank or above will

get a reward based on their rank.

Ranks Available:
Rewards:

Note:

  • Rewards from achieving a rank can vary.
  • Please refer to Elite PVE Mode for Ranked Zombie Mode starting from season 12 onward.

Season 11 closes after 2-6 months (depending on the version), all players who have Gold rank or above will get a reward based on their rank.

CF China has added in a separate Sniper 1v1, where only snipers are used. You also need 7 rounds and it has a smaller time frame to play.

Season 12 adds in Kill icon colored backgrounds according to your accomplished Rank

New Ranks Available:
Rewards:

Note:

  • Rewards from achieving a rank can vary.
  • Please refer to Elite PVE Mode for Ranked Zombie Mode starting from season 12 onward.

Season 12 closes after 2-6 months (depending on the version), all players who have Gold rank or above will get a reward based on their rank.

Adds Ranked Zombie Mode with a leveling system and revamped maps. See Elite PVE Mode for more.

Adds in a separate New Ranked Match mode with a new glory system and weapon Ban System, 1 vote per person, most voted is banned. Pending Glory System description...

From this season on, versions that have Zombie Mode Ranked will have different rewards during and after the season.

Ranks Available:
Rewards:

Note:

  • Rewards from achieving a rank can vary.
  • Please refer to Elite PVE Mode for Ranked Zombie Mode starting from season 12 onward.

Season 13 closes after 2-6 months (depending on the version), all players who have Gold rank or above will

get a reward based on their rank.

Ranks Available:
Rewards:

Note:

  • Rewards from achieving a rank can vary.
  • Please refer to Elite PVE Mode for Ranked Zombie Mode starting from season 12 onward.

Season 14 closes after 2-6 months (depending on the version), all players who have Gold rank or above will get a reward based on their rank.

Improved reward system with Season Tokens rewarded from completing tasks that can buy Weapon Scruples of various weapons.

1v1 Knife kill bonuses when you are Ace or get Revenge on an opponent.

Pending other new changes...

Ranks Available:
Rewards:

Note:

  • Rewards from achieving a rank can vary.
  • Please refer to Elite PVE Mode for Ranked Zombie Mode starting from season 12 onward.

Season 15 closes after 2-6 months (depending on the version), all players who have Gold rank or above will get a reward based on their rank.

Custom upgradeable Character Portrait Icon, gold/silver Rings

Extra ranked points for MVP, Headshots, Assist leader.

Rank decay extended from 2 weeks to 3, rank decay starts from Grandmaster instead of Master.

The first win per day changed to first win per week, up to 5.

Evened out ranked points required for each rank.

Pending other new changes...

Medals

At the start of Season 9, players can now earn medals by completing various missions while playing Ranked Matches which can be redeemed in a separate section of the Item Shop for temporary items according to the type of medal. In some versions, you are only rewarded Honor Points. There are 3 types of medals total: Bronze, Silver, and Crystal. Each medal can be redeemed corresponding with the medal type for these weapons: M4A1 Silencer, Desert Eagle, Dual Double Barrel, Grenade except for the Bronze section also including Green Smoke Grenade

Clan Ranking

Media

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