Heartshot Character are characters that feature special perks in Zombie Mode that can be activated when forming a team in the room.
Character List[]
Heartshot Features[]
When entering the Zombie Mode room, The Heartshot icon will be grayed out by default. These perks will be only applied to players that equip a Heartshot character and can be unlocked depending on the number of Heartshot characters, including:
- 2 players: Increase primary weapon ammo count depending on the category.
- Rifle: +2
- Sniper: +2
- Shotgun: +2
- SMG: +7
- MG: +20
- 3 players: Increase movement speed when wielding default melee weapons.
- 4 players: Increase critical attack rate by 16%.
Trivia[]
- Since there is no VVIP weapon that increases ammo count for Shotgun, this can be considered as an alternative method instead. The perk also applies to weapons that are designed to put ammo into tubes such as 687 EELL Diamond Pigeon, however.
Hidden Reloading Animation[]
The perk that adds +2 ammo for primary weapons also adds +2 rounds to reserve ammo, even in Charged Mode. This allows certain weapons to actually reload, therefore showing their hidden reloading animation that's normally not shown because players can't reload them in Charged Mode. So far, the hidden reloading animation of these following weapons can be triggered when at least two players equipped Heartshot Characters:
- AA-12-Buster: The character will swap the stick magazine with a new one at a slower speed compared to the increased speed of the drum magazine in Zombie Mode. Applies to the Hexa Core variant also.
- AK47-Buster: The character will eject the six used grenade shells from the MGL and insert a new set in, similar to reloading revolvers.
- FAL Custom-Infested: Same animation with FAL Custom-Camo, but with proper visual effect and breath sound.