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Ghost S&D is another variant of the Search & Destroy mode, featuring elements from Ghost Mode.

Descriptions[]

This mode works exactly the same with basic S&D rules, but both GR and BL team will be invisible once the round start - firing weapons, throwing grenades, melee attacking (except the drawing slash from VVIP pistols and their reskinned variants) and receiving damage however, will make players visible. Reloading or changing slug shells while visible also lengthen the visible time until the players have finished them. They need to stop doing those or stand still in order to go invisible again. Additionally, if players from different side/team being too near to each other, they will both become visible. Similar to Ghost Mode, players can detect enemies by their footsteps sound to kill them.

Once the bomb has been planted or only 1 minute 5 seconds left before the match end, both side will become visible after a 5 seconds countdown, and at that point the game reverts into a classical bomb-defuse scenario.

Availablity[]

  • CF China
  • CF West
  • CF Español

Maps[]

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