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Using .22 LR ammo with 165 bullets, this submachine gun has minimized recoil and can be utilized by even the least coordinated mercenary.
- Weapon description


American-180 is a submachine gun in CrossFire.

Overview[]

American-180 is a submachine gun developed in the 1960s which fires .22 Long Rifle cartridges from a pan magazine. This gun has the largest ammo capacity among SMG families with a whopping 165 rounds per pan magazine but only comes with one spare mag. It has good accuracy, low recoil, and fires at a relatively high rate of fire. Due to the relatively low power of the .22 LR round, the weapon is weaker than any other submachine gun and thus requires multiple hits to kill armored opponents. However, it provides good balance support in Mutation Mode & variants, being able to slow down and knock back zombies very effectively, at the cost of not scoring lots of kills due to its weak firepower plus this weapon produces a very loud firing noise, slightly louder than K1A.

Availability[]

  • CF China
  • CF Vietnam
  • CF Indonesia
  • CF Philippines
  • CF West
  • CF Korea
  • CF Brazil

Variants[]

Tips[]

  • Use this weapon only in close range.
    American-180 is very weak against the enemy in long-range, so this gun is more suitable in small and medium maps.
  • Use this weapon on Mutation Modes.
    In Mutation Mode and similar modes, the American-180 makes a good weapon for stopping mutants due to its high rate of fire and large magazine capacity, though it won't be able to kill mutants easily, but with its ridiculous firing rate, you can aim for the mutant's head easily while shooting.

Trivia[]

  • American-180 is the only SMG that's more stable when firing continuously rather than bursting. When burst-firing, the screen will shake rapidly while it will remain stable when fired continuously.
  • This gun was supposed to update in CF Vietnam's 1147 patch but was left out for some reason. It's later added in a mini-update along with Pindad SS2 and CheyTac M200.
  • In real life, the American-180 has no visible recoil whatsoever (because of its relatively weak Ammunition). But in CF, you can see the gun shaking violently.
    • Also, in real life. This gun can be carried 177, 220, and 275 rounds magazines.
  • This weapon has the highest rate of fire in the SMG category but it was defeated to MAC-10 which consider as SMG but instead it was classified as Pistol.
  • In CF Philippines, this gun can be obtained by a new user by opening a box. But in later certain patches this weapon is no longer obtainable.
  • This is one of the few weapon that uses a .22 Long Rifle ammunition, the other is Walther G22.
  • When the magazine capacity gets buffed with VVIP SMG weapon, this will have more than 200 rounds and even can be expanded further if player has an expand Backpacks, but this weapon still weak due to its firepower but still very useful to slow down mutants use it as defensive capabilities if other soldiers can help you and if others are armed with MGs. This will have more chance of survival if packed with boosted along the spare magazines.
  • When a player gets high ping, the weapon becomes extremely useless it has the worst damage dealing below ~5 HP on the normal PVP mode.

Gallery[]

Videos[]

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