
Character Option Change

Character Option Extraction

VVIP Character Option Slot Extension (General)

VVIP Character Option Slot Extension (Advanced)

VVIP Character Option Change
Character Upgrade System is an upgrading system for characters in CrossFire.
Overview[]
Besides the common skills which can be found in characters obtainable from AI Tickets/AI Rewards/Black Market, this system now features permanent items and more skills specialized in certain modes. These skills are categorized as Normal Skills (colored blue) and Special Skills (colored gold). Both can be randomly swapped by using Character Option Change Card (obtainable from Item Shop, Mileage Shop or from Reward Crates in Zombie Mode) or can be extracted by using Character Option Extraction Card thus said skills will be saved in the extraction tab storage for later use.
Players can use one Character Option Change Card to see other new skills, and decide whether to keep the old one or use the new one (similar to Accessory System). Players can use 10 cards at once to see the list of 11 skills (10 from the cards, and 1 from additional bonus skills) provided and decide which skill to choose.
VVIP Characters that features skills are treated slightly different. Players can freely changes all available skills without relying on luck using VVIP Character Skill Change Ticket. A free Ticket is provided once per day, allowing players to change to new skills as they like.Availability[]
Available in all CrossFire versions
Skills[]
Card | Icon | Description |
---|---|---|
![]() |
![]() |
Auto-reload rifles (activated when switching to another weapon in the bag after 5 seconds) |
![]() |
![]() |
Auto-reload sniper rifles (activated when switching to another weapon in the bag after 5 seconds) |
![]() |
![]() |
Auto-reload secondary weapons (activated when switching to another weapon in the bag after 5 seconds) |
![]() |
![]() |
Immunity to self/teammates' grenades |
![]() |
![]() |
Reduced fall damage |
![]() |
![]() |
Reduced blinding time from Flashbang |
![]() |
![]() |
Freely change bags in Zombie Modes with a 20-second cooldown (similar effect with AI Bag Switch) |
Press B to change bags in Mutation Modes with a 20-second cooldown (ammo status is preserved between switches) | ||
Awakening (E) Skill cooldown is reduced by 5 seconds | ||
![]() |
![]() |
|
![]() |
![]() |
Gauge fill upon killing zombies is increased in Zombie Modes |
![]() |
![]() |
Bulletproof Helmet |
![]() |
![]() |
Bulletproof Vest |
![]() |
![]() |
Mutation Vest |
![]() |
![]() |
Increased health point in Mass Mutation Mode only |
![]() |
![]() |
Increased movement speed in Mutation Modes |
![]() |
![]() |
Increased movement speed in Mass Mutation Mode only |
![]() |
![]() |
Additional ammo magazine in Mutation Modes through Supply Box |
![]() |
![]() |
Additional 500 AC point in Mutation Modes |
![]() |
![]() |
Create penetrating damage through mutants' armors right after reloading |
![]() |
![]() |
Press F to automatically reload weapons as the reloading animation is skipped for 10s in Mutation Modes |
![]() |
![]() |
Reduce skill cooldown time for mutants in Mutation Modes |
![]() |
![]() |
Predator Eyes: In Mutation Modes, players can check Mutants' HP (in soldier state) and Soldiers' armor (in mutant state). |
![]() |
![]() |
Decrease Respawn Time in Zombie Modes (Elite PVE Mode excluded) |
![]() |
![]() |
Create a large explosion upon dying in Zombie Modes |
Activate Heartbeat Sensor when a nearby player is about to become a host mutant before the 5-second countdown in Mutation Modes | ||
Press 5 or 6 to instant heal without having to switch to HypoMed-S / L in Zombie Modes | ||
Add a Decoy Grenade to the player's inventory (press 4) | ||
Equip a Protective Shield in Zombie Modes unpon spawning which absorbs taken damage and will explode once depleted, hence damage zombies nearby and grants a temporary speed boost | ||
Hunter's Eagle Eyes: In Mutation Modes, players can check Mutants' HP (in soldier state) and Soldiers' ammo count (in mutant state) | ||
Press B to switch to Maiden 2.0, Maiden or Assassin when playing in Mutation Modes (20-second cooldown) | ||
![]() |
![]() |
Emotion (Press N) |
![]() |
Emotion (press N) |
Trivia[]
- The Emotion skill is the default for some characters like ULP-Renewal. It can't be swapped to other skills, however.
- In CF China, the
and
skill were initially for all upgradeable characters, even older ones like FOX-Seaside. Later then, Tencent stated that the two skills are limited to newer upgradeable characters (starting from STAR-Renewal, Girl Crush-Noble Gold and Sabel-X), and the incident which older characters can also see the two skills and successfully apply is a visual bug. They also stated any players that has applied the two skills in older characters will be compensated instead.
- In CF Vietnam, the
skill is partially broken, as sometimes pressing 5 or 6 in Zombie Mode room does nothing, effectively locking players out of their HypoMed cache with no way to heal themselves. It's unknown what caused this.
- In Mass Mutation Mode, the Skip Reload
skill shares the same function key (F) with the special weapons (FAL Custom Camo-Stray, AT4, Flamethrower), resulting that players couldn't activate the skill but the special weapon will be drawed out instead. This has been addressed after 4 years starting from CF China, as now the system will prioritize the Skip Reload still over the special weapons.