Character Upgrade System is an upgrading system for characters in CrossFire.
Overview[]
Besides the common skills which can be found in characters obtainable from AI Tickets/AI Rewards/Black Market, this system now features permanent items and more skills specialized in certain modes. These skills are categorized as Normal Skills (colored blue) and Special Skills (colored gold). Both can be randomly swapped by using Character Option Change Card (obtainable from Item Shop, Mileage Shop or from Reward Crates in Zombie Mode) or can be extracted by using Character Option Extraction Card thus said skills will be saved in the extraction tab storage for later use.
Players can use one Character Option Change Card to see other new skills, and decide whether to keep the old one or use the new one (similar to Accessory System). Players can use 10 cards at once to see the list of 11 skills (10 from the cards, and 1 from additional bonus skills) provided and decide which skill to choose.
VVIP Characters that features skills are treated slightly different. Players can freely changes all available skills without relying on luck using VVIP Character Skill Change Ticket. A free Ticket is provided once per day, allowing players to change to new skills as they like.Availability[]
Available in all CrossFire versions.
Skills[]
Card | Icon | Description |
---|---|---|
Auto-reload rifles. Activated when switching to another weapon in the bag. | ||
Auto-reload sniper rifles. Activated when switching to another weapon in the bag. | ||
Auto-reload secondary weapons. Activated when switching to another weapon in the bag. | ||
Immunity to self/teammates' grenades. | ||
Reduced fall damage. | ||
Reduced blinding time from Flashbang. | ||
Allowing Players to freely change bags in Zombie Mode with a 20-second cooldown (similar effect with AI Bag Switch). | ||
Press B to change bags in Mutation Mode & variants (60 seconds cooldown). Ammo status is preserved between switches. | ||
Awakening Skill (E)'s cooldown is reduced by 5 seconds. | ||
Reduced smoke effect from Smoke Grenade. | ||
Gauge fill upon killing zombies is increased in Challenge Mode. | ||
Bulletproof Helmet. | ||
Bulletproof Vest. | ||
Additional Mutation Vest. | ||
Emotion (Press N) | ||
Increased health point in Mass Mutation Mode. | ||
Increased movement speed in Mutation Mode. | ||
Increased movement speed in Mass Mutation Mode. | ||
Additional ammo magazine in Mutation Mode through Supply Box. | ||
Additional 500 AC point in Mutation Mode. | ||
Create penetrating damage through mutants' armors right after reloading. | ||
Press F to automatically reload weapons as the reloading animation is skipped for 10s. Available in Mutation Mode and Mass Mutation Mode. | ||
Reduced mutant's skill cooling time (in Mutation Mode and Mass Mutation Mode). | ||
See mutants' HP and armor (in Mutation Mode and Mass Mutation Mode). | ||
Decrease Respawn Time in Zombie Mode (Exclude Elite PvE Mode). | ||
Creates a large explosion upon dying in Zombie Mode. | ||
In Mutation Mode and variants, activate Heartbeat Sensor when a nearby player is about to become a host mutant. | ||
In Zombie Mode, press 5 or 6 to instant heal without having to switch to HypoMed S/L. | ||
Adds a Decoy Grenade to the player's inventory in PvP and Zombie Mode (Press 4). | ||
Equips a Protective Shield in Zombie Mode unpon spawning, which absorbs damage taken. Once depleted, it'll explode, damaging zombies nearby and grants a temporary speed boost. | ||
Hunter's Eagle Eyes: In Mutation Mode and variants, players can check mutants' HP as Soldier, and check Soldier's ammo as Mutants. | ||
Press B to switch mutants when playing as Mutants in Mutation Mode & variants (20 seconds cooldown). | ||
Emotion (press N). |
Trivia[]
- The Emotion skill is the default for some characters like ULP-Renewal, and it can't be swapped to other skills, however.
- In CF China, the and skill were initially for all upgradeable characters, even older ones like FOX-Seaside. Later then, Tencent stated that the two skills are limited to newer upgradeable characters (starting from STAR-Renewal, Girl Crush-Noble Gold and Sabel-X), and the incident which older characters can also see the two skills and successfully apply is a visual bug. They also stated any players that has applied the two skills in older characters will be compensated instead.
- In CF Vietnam, the skill is partially broken, as sometimes pressing 5 or 6 in Zombie Mode room does nothing, effectively locking players out of their HypoMed cache with no way to heal themselves. It's unknown what caused this.