
Glitch example with DE-Silencer
Availability
- CF Vietnam
- CF Philippines
Description
For some weapons, the stock ammo capacity is inconsistent - they have the correct ammo on all game modes, but in Mutation Mode and variants, spare ammo gains an additional magazine (except for Savage 110BA since it add 3 mags). This makes some weapons more effective in MM/HM/HMX due to the bonus ammo.
Technical details
All guns have 2 seperate ammo index (MaxAmmo / AmmoPerMagazine), one for normal mode and one for MM/HM/HMX ("Nano"). For most of them, these value are the same, but some will have the MaxAmmo (reserve ammo) increased by 1 magazine (except for Savage 110BA, by 3 magazines). Again, whether this is intentional or not is unknown.
Weapon list
The following is a list of weapons that are affected by this glitch
- AWM Magma
- AWM Infernal Dragon
- Desert Eagle Silencer
- Remington 870p Breachers
- NS2000
- Desert Eagle Scope Flying Dragon
- Jackhammer-Ultimate Gold
- Mosin Nagant-Red Ribbon
- DPM
- MP5-S Ares
- Kriss Super V-Ares
- M37 Stakeout-Ares
- SPAS-12-Ares
- M1858 New Army-Zebra
- QBU-09
- Savage 110BA
- AR-15
- AK-47-Knife-Flying Dragon
- Dual MP7A1
- Knight SR-25 Ares
- CheyTac M200-Ultimate Gold
- Colt SAA
- SG540
- LAPA FA-03
- M4A1-Custom Red Crystal
- CR-21
- AK12
- DAR-21
- Ruger Bisley-Ultimate Silversmith
- M14
- M4A1-S Red Bandage
- Bizon PP-19 Ultimate Gold
- AWM-Blue Crystal
- ...And a lot of weapons that have this glitch can't include here.
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